1x:ico

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      ico - animate an icosahedron or other polyhedron
      

Contents

SYNOPSIS

      ico  [-display  display]  [-geometry geometry] [-r] [-d pattern] [-i] [-dbl] [-faces] [-noedges] [-sleep n] [-obj
      object] [-objhelp] [-colors color-list]

DESCRIPTION

      Ico displays a wire-frame rotating polyhedron, with hidden lines removed, or a solid-fill polyhedron with  hidden
      faces  removed.   There  are a number of different polyhedra available; adding a new polyhedron to the program is
      quite simple.

OPTIONS

      -r     Display on the root window instead of creating a new window.
 
      -d pattern
             Specify a bit pattern for drawing dashed lines for wire frames.
 
      -i     Use inverted colors for wire frames.
 
      -dbl   Use double buffering on the display.  This works for either wire frame or solid fill drawings.  For  solid
             fill  drawings,  using  this  switch  results in substantially smoother movement.  Note that this requires
             twice as many bit planes as without double buffering.  Since some colors are typically allocated by  other
             programs, most eight-bit-plane displays will probably be limited to eight colors when using double buffer-
             ing.
 
      -faces Draw filled faces instead of wire frames.
 
      -noedges
             Don't draw the wire frames.  Typically used only when -faces is used.
 
      -sleep n
             Sleep n seconds between each move of the object.
 
      -obj object
             Specify what object to draw.  If no object is specified, an icosahedron is drawn.
 
      -objhelp
             Print out a list of the available objects, along with information about each object.
 
      -colors color color ...
             Specify what colors should be used to draw the filled faces of the object.  If less colors than faces  are
             given, the colors are reused.

PROGRAM TREMINATION

      Pressing  "q"  will close a window. If compiled with threads support, the program will stop only when all threads
      terminate. You can also close an animation window using the ICCCM delete message (depending on your  window  man-
      ager, you will have a decoration button or menu to send such message).

ADDING POLYHEDRA

      If  you  have the source to ico, it is very easy to add more polyhedra.  Each polyhedron is defined in an include
      file by the name of objXXX.h, where XXX is something related to the name of the polyhedron.  The  format  of  the
      include  file  is  defined in the file polyinfo.h.  Look at the file objcube.h to see what the exact format of an
      objXXX.h file should be, then create your objXXX.h file in that format.
 
      After making the new objXXX.h file (or copying in a new one from elsewhere), simply do  a  'make  depend'.   This
      will  recreate the file allobjs.h, which lists all of the objXXX.h files.  Doing a 'make' after this will rebuild
      ico with the new object information.

RELATED

      X(7)

BUGS

      Pyramids and tetrahedrons with filled faces do not display correctly.
 
      A separate color cell is allocated for each name in the -colors list, even when the same name  may  be  specified
      twice.  Color allocation fails in TrueColor displays and option -faces does not work well.

COPYRIGHT

      Copyright 1994 X Consortium
      See X(7) for a full statement of rights and permissions.

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