3x:xdgacopytransparentarea

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      XDGA - Client library for the XFree86-DGA extension.
      

Contents

SYNOPSIS

      #include <X11/extensions/xf86dga.h>
 
      Bool XDGAQueryExtension(
             Display *dpy,
             int *eventBase,
             int *errorBase)
 
      Bool XDGAQueryVersion(
             Display *dpy,
             int *majorVersion,
             int *minorVersion)
 
      XDGAMode *XDGAQueryModes(
             Display *dpy,
             int screen,
             int *num)
 
      XDGADevice *XDGASetMode(
             Display *dpy,
             int screen,
             int mode)
 
      Bool XDGAOpenFramebuffer(
             Display *dpy,
             int screen)
 
      void XDGACloseFramebuffer(
             Display *dpy,
             int screen)
 
      void XDGASetViewport(
             Display *dpy,
             int screen,
             int x,
             int y,
             int flags)
 
      void XDGAInstallColormap(
             Display *dpy,
             int screen,
             Colormap cmap)
 
      Colormap XDGACreateColormap(
             Display *dpy,
             int screen,
             XDGADevice *device,
             int alloc)
 
      void XDGASelectInput(
             Display *dpy,
             int screen,
             long event_mask)
 
      void XDGAFillRectangle(
             Display *dpy,
             int screen,
             int x,
             int y,
             unsigned int width,
             unsigned int height,
             unsigned long color)
 
      void XDGACopyArea(
             Display *dpy,
             int screen,
             int srcx,
             int srcy,
             unsigned int width,
             unsigned int height,
             int dstx,
             int dsty)
 
      void XDGACopyTransparentArea(
             Display *dpy,
             int screen,
             int srcx,
             int srcy,
             unsigned int width,
             unsigned int height,
             int dstx,
             int dsty,
             unsigned long key)
 
      int XDGAGetViewportStatus(
             Display *dpy,
             int screen)
 
      void XDGASync(
             Display *dpy,
             int screen)
 
      Bool XDGASetClientVersion(
             Display *dpy)
 
      void XDGAChangePixmapMode(
             Display *dpy,
             int screen,
             int *x,
             int *y,
             int mode)
 
      void XDGAKeyEventToXKeyEvent(
             XDGAKeyEvent *dk,
             XKeyEvent *xk)

DESCRIPTION

      The  XFree86-DGA extension is an X server extension for allowing client programs direct access to the video frame
      buffer.  This is a brief description of the programming interface for version 2.0 of the XFree86-DGA extension.
 
      XFree86-DGA is not intended as a direct rendering API, but rather, as a mechanism to "get the X Server out of the
      way"  so  that some other direct rendering API can have full access to the hardware.  With this in mind, DGA does
      provide clients some direct access to the hardware without requiring a separate rendering API, but this access is
      limited to direct linear framebuffer access.
 
      Most  of  the  reasons  for  the  XFree86-DGA extension's existence are now better served in other ways.  Further
      development of this extension is not expected, and it may be deprecated in a future release.  The  features  that
      continue  to  be  useful  will either be provided through other existing mechanisms, or through an extension that
      address those needs more specifically.
 
      XFree86-DGA is initialized by passing a number corresponding to a valid XDGAMode to XDGASetMode().   Clients  can
      get a list of valid modes from XDGAQueryModes().  Each XDGAMode corresponds to a different framebuffer layout.
 
      XDGAQueryModes()  returns  a  pointer  to an array of XDGAModes which are valid for the given screen.  num is the
      number of elements in the array.  The returned array can be freed with XFree(3).  The XDGAMode  structure  is  as
      follows:
 
      typedef struct {
         int num;
         char *name;
         float verticalRefresh;
         int flags;
         int imageWidth;
         int imageHeight;
         int pixmapWidth;
         int pixmapHeight;
         int bytesPerScanline;
         int byteOrder;
         int depth;
         int bitsPerPixel;
         unsigned long redMask;
         unsigned long greenMask;
         unsigned long blueMask;
         short visualClass;
         int viewportWidth;
         int viewportHeight;
         int xViewportStep;
         int yViewportStep;
         int maxViewportX;
         int maxViewportY;
         int viewportFlags;
         int reserved1;
         int reserved2;
      } XDGAMode;
 
      num     A  unique identifying number (num > 0) for the mode.  This is the number referenced when initializing the
              mode.
 
      name    The name of the corresponding modeline as given in the xorg.conf file.
 
      verticalRefresh
              The vertical refresh rate for the modeline (in Hz).
 
      flags   Any of the following may be OR'd together:
 
              XDGAConcurrentAccess
                  Indicates that concurrent client/server access to the framebuffer is possible.  If this flag  is  not
                  set  it  is  very important to call XDGASync() before directly accessing the framebuffer if a call to
                  XDGAFillRectangle(), XDGACopyArea() or XDGACopyTransparentArea() or any Xlib rendering  function  has
                  been made prior to such accesses.
 
              XDGASolidFillRect
                  Indicates that XDGAFillRectangle() is supported.
 
              XDGABlitRect
                  Indicates that XDGACopyArea() is supported.
 
              XDGABlitTransRect
                  Indicates that XDGACopyTransparentArea() is supported.
 
              XDGAPixmap
                  Indicates  that  a  Pixmap  will be returned when the mode is initialized.  This means that rendering
                  with Xlib is possible for this mode.
 
              XDGAInterlaced
 
              XDGADoublescan
                  Indicates that the mode is an interlaced or doublescan mode.
 
      imageWidth
 
      imageHeight
              The width and height of the framebuffer area accessible by the client.  This rectangle is  always  justi-
              fied to the upper left-hand corner.
 
      pixmapWidth
 
      pixmapHeight
              The  width  and height of the framebuffer area accessible by Xlib.  This rectangle is always justified to
              the upper left-hand corner.  These fields are only valid if the XDGAPixmap  flag  is  set  in  the  flags
              field.
 
      bytesPerScanline
              The pitch of the framebuffer in bytes.
 
      byteOrder
              MSBFirst or LSBFirst.
 
      depth   The number of bits in each pixel which contain usable data.
 
      bitsPerPixel
              The number of bits taken up by each pixel.
 
      redMask
 
      greenMask
 
      blueMask
              The RGB masks.  These do not apply to color-indexed modes.
 
      visualClass
              TrueColor, PseudoColor, DirectColor, etc.
 
      viewportWidth
 
      viewportHeight
              The dimensions of the portion of the framebuffer which will be displayed on the screen.
 
      xViewPortStep
 
      yViewPortStep
              The granularity of the x,y viewport positioning possible with the XDGASetViewport() function.
 
      maxViewportX
 
      maxViewportY
              The maximum x and y positions possible with the XDGASetViewport() function.
 
      viewportFlags
              Any of the following may be OR'd together
 
              XDGAFlipRetrace
                  Indicates that the hardware can switch viewports during the vertical retrace.
 
              XDGAFlipImmediate
                  Indicates  that  the  hardware  can  switch  viewports  immediately  without waiting for the vertical
                  retrace.
 
      XDGASetMode() initialises the XDGAMode corresponding to num.  To exit DGA mode and return to normal server opera-
      tion,  call  XDGASetMode() with num set to zero.  XDGASetMode() returns a pointer to an XDGADevice if successful.
      The XDGADevice can be freed with XFree(3).  The XDGADevice structure is as follows:
 
      typedef struct {
         XDGAMode mode;
         unsigned char *data;
         Pixmap pixmap;
      } XDGADevice;
 
      mode    The XDGAMode structure, identical to the information returned by XDGAQueryModes().
 
      data    If direct framebuffer access is desired and possible, this field will contain a  pointer  to  the  mapped
              framebuffer  memory.   Generally,  this field will be zero unless a call to XDGAOpenFramebuffer() is made
              prior to initialization of the mode.
 
      pixmap  If the mode supports Xlib rendering as indicated by XDGAPixmap in the flags field, this  will  contain  a
              Pixmap  handle  suitable for passing as the drawable argument to Xlib functions.  This field will be zero
              if Xlib rendering is not supported.
 
      XDGAQueryExtension() checks for the presence of the extension and returns the event and error bases.
 
      XDGAQueryVersion() returns the XFree86-DGA major and minor version numbers.
 
      XDGAOpenFramebuffer() maps the framebuffer memory.  The client needs sufficient privileges to be able to do this.
      XDGAOpenFramebuffer()  should  be called prior to initializing a DGA mode if direct framebuffer access is desired
      for that mode.  XDGAOpenFramebuffer() does not need to be called if direct framebuffer access  is  not  required.
      If the framebuffer is opened,
 
      XDGACloseFramebuffer() should be called prior to client exit to unmap the memory.
 
      XDGAChangePixmapMode()  can  be  used to change between two pixmap sizes in cases where a Pixmap is available for
      Xlib rendering.  The following values for the mode parameter are available:
 
              XDGAPixmapModeLarge
                  The pixmap size is defined by the pixmapWidth and pixmapHeight fields in the XDGAMode structure.  The
                  x and y values are ignored in this case.
 
              XDGAPixmapModeSmall
                  The  pixmap size is defined by the viewportWidth and viewportHeight fields in the XDGAMode structure.
                  In this mode, the x and y values specify where in the framebuffer this pixmap rectangle  is  located.
                  It  may  be  placed  anywhere  within  the  Xlib  renderable  region described by the pixmapWidth and
                  pixmapHeight fields in the XDGAMode.  The x and y values returned are the resultant location  of  the
                  pixmap  and  may be different from the requested x,y location due to platform specific alignment con-
                  straints.  All Xlib rendering is clipped to this pixmap rectangle.
 
      XDGASetViewport() sets the upper left-hand corner of the rectangle of framebuffer that is to be displayed on  the
      screen.  Not all locations may be supported by the hardware and requested locations will be adjusted according to
      the xViewPortStep and yViewPortStep fields in the XDGAMode.
 
      flags can be XDGAFlipRetrace or XDGAFlipImmediate to adjust the viewport location at the next vertical retrace or
      immediately.   Values other than the supported values advertised in the mode's viewportFlags field will result in
      hardware-specific default behavior.  XDGAFlipImmediate will block until the flip is  completed.   XDGAFlipRetrace
      will  generally  NOT  block  so  it  is  necessary  to  monitor the viewport status with XDGAGetViewportStatus().
      XDGAFlipImmediate requests during pending XDGAFlipRetrace requests will be ignored.
 
      XDGAGetViewportStatus() keeps track of the XDGASetViewport() requests still pending.  The  return  value  of  the
      function  will  have  consecutive bits set (LSB justified), each bit representing a pending viewport change.  For
      example:
 
           while(XDGAGetViewportStatus(dpy, screen));
 
      waits for all pending viewport changes to finish.
 
           while(0x2 & XDGAGetViewportStatus(dpy, screen));
 
      waits until all but the last viewport changes have completed.
 
      XDGACreateColormap() is similar to the Xlib function XCreateColormap(3) except that it takes an XDGADevice as  an
      argument  instead  of  a Window and Visual.  Though XCreateColormap(3) may create usable colormaps in some cases,
      XDGACreateColormap() is the preferred method for creating colormaps in DGA since there may not be  an  advertised
      visual compatible with the DGA device.
 
      XDGAInstallColormap() must be used to install colormaps in DGA mode.  XInstallColormap(3) will not work.
 
      XDGASelectInput()  enables  DGA's own event mechanism.  This function is similar to XSelectInput(3), and all Xlib
      Key, Button and Motion masks are supported.  The following DGA events are defined:
 
      typedef struct {
         int type;             /* ButtonPress or ButtonRelease + the DGA event base*/
         unsigned long serial; /* # or last request processed by the server */
         Display *display;     /* Display the event was read from */
         int screen;           /* The screen number the event came from */
         Time time;            /* milliseconds */
         unsigned int state;   /* key or button mask */
         unsigned int button;  /* detail */
      } XDGAButtonEvent;
 
      typedef struct {
         int type;             /* KeyPress or KeyRelease + the DGA event base*/
         unsigned long serial; /* # or last request processed by the server */
         Display *display;     /* Display the event was read from */
         int screen;           /* The screen number the event came from */
         Time time;            /* milliseconds */
         unsigned int state;   /* key or button mask */
         unsigned int keycode; /* detail */
      } XDGAKeyEvent;
 
      typedef struct {
         int type;             /* MotionNotify + the DGA event base*/
         unsigned long serial; /* # or last request processed by the server */
         Display *display;     /* Display the event was read from */
         int screen;           /* The screen number the event came from */
         Time time;            /* milliseconds */
         unsigned int state;   /* key or button mask */
         int dx;               /* relative pointer motion */
         int dy;               /* relative pointer motion */
      } XDGAMotionEvent;
 
      XDGAKeyEventToXKeyEvent() is a helper function to translate XDGAKeyEvents into XKeyEvents suitable for  use  with
      XLookupKeysym(3).
 
      XDGAFillRectangle(),  XDGACopyArea(),  and XDGACopyTransparentArea() are included with some reservation since DGA
      is not intended as a rendering API.  These are merely convenience routines and  are  optionally  supported.   The
      associated  flags  will  be  set in the XDGAMode's flags field if these functions are supported.  These functions
      will be no-ops otherwise. they do not provide direct access to the hardware, but are simply  context-less  opera-
      tions performed by the server.
 
      XDGASync()  blocks until all server rendering to the framebuffer completes.  If Xlib or the 3 rendering functions
      above are used, XDGASync() must be called before the client directly accesses the framebuffer as the server  ren-
      dering  is asynchronous with the client and may have not completed.  This is especially important if the XDGACon-
      currentAccess flag is not set in the XDGAMode's flags field since concurrent access by the server and client  may
      result in a system lockup.

RELATED

      Xorg(1x), xorg.conf(5x)

CATEGORY

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