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      md - Multiple Device driver aka Linux Software Raid
      

Contents

SYNOPSIS

      /dev/mdn
      /dev/md/n

DESCRIPTION

      The  md  driver  provides virtual devices that are created from one or more independent underlying devices.  This
      array of devices often contains redundancy, and hence the acronym RAID which stands  for  a  Redundant  Array  of
      Independent Devices.
 
      md  supports  RAID  levels 1 (mirroring), 4 (striped array with parity device), 5 (striped array with distributed
      parity information), 6 (striped array with distributed dual redundancy information), and  10  (striped  and  mir-
      rored).   If  some number of underlying devices fails while using one of these levels, the array will continue to
      function; this number is one for RAID levels 4 and 5, two for RAID level 6, and all but one (N-1) for RAID  level
      1, and dependant on configuration for level 10.
 
      md  also  supports a number of pseudo RAID (non-redundant) configurations including RAID0 (striped array), LINEAR
      (catenated array), MULTIPATH (a set of different interfaces to the same device), and FAULTY (a layer over a  sin-
      gle device into which errors can be injected).

MD SUPER BLOCK

      Each  device  in  an  array  may have a superblock which records information about the structure and state of the
      array.  This allows the array to be reliably re-assembled after a shutdown.
 
      From Linux kernel version 2.6.10, md provides support for two different formats of  this  superblock,  and  other
      formats can be added.  Prior to this release, only one format is supported.
 
      The  common  format  - known as version 0.90 - has a superblock that is 4K long and is written into a 64K aligned
      block that starts at least 64K and less than 128K from the end of the device (i.e. to  get  the  address  of  the
      superblock  round the size of the device down to a multiple of 64K and then subtract 64K).  The available size of
      each device is the amount of space before the super block, so between 64K and 128K  is  lost  when  a  device  in
      incorporated  into  an  MD  array.   This superblock stores multi-byte fields in a processor-dependant manner, so
      arrays cannot easily be moved between computers with different processors.
 
      The new format - known as version 1 - has a superblock that is normally 1K long, but can be longer.  It  is  nor-
      mally  stored between 8K and 12K from the end of the device, on a 4K boundary, though variations can be stored at
      the start of the device (version 1.1) or 4K from the start of the device (version 1.2).  This  superblock  format
      stores  multibyte  data  in  a  processor-independent format and has supports up to hundreds of component devices
      (version 0.90 only supports 28).
 
      The superblock contains, among other things:
 
      LEVEL  The manner in which the devices are arranged into the array (linear, raid0, raid1, raid4,  raid5,  raid10,
             multipath).
 
      UUID   a 128 bit Universally Unique Identifier that identifies the array that this device is part of.
 
             When  a version 0.90 array is being reshaped (e.g. adding extra devices to a RAID5), the version number is
             temporarily set to 0.91.  This ensures that if the reshape process is stopped in the  middle  (e.g.  by  a
             system  crash)  and the machine boots into an older kernel that does not support reshaping, then the array
             will not be assembled (which would cause data corruption) but will be left untouched until a  kernel  that
             can complete the reshape processes is used.

ARRAYS WITHOUT SUPERBLOCKS

      While it is usually best to create arrays with superblocks so that they can be assembled reliably, there are some
      circumstances where an array without superblocks in preferred.  This include:
 
      LEGACY ARRAYS
             Early versions of the md driver only  supported  Linear  and  Raid0  configurations  and  did  not  use  a
             superblock  (which  is less critical with these configurations).  While such arrays should be rebuilt with
             superblocks if possible, md continues to support them.
 
      FAULTY Being a largely transparent layer over a different device, the FAULTY personality  doesn't  gain  anything
             from having a superblock.
 
      MULTIPATH
             It  is often possible to detect devices which are different paths to the same storage directly rather than
             having a distinctive superblock written to the device and searched for on all paths.  In this case, a MUL-
             TIPATH array with no superblock makes sense.
 
      RAID1  In some configurations it might be desired to create a raid1 configuration that does use a superblock, and
             to maintain the state of the array elsewhere.  While not encouraged for general us, it does have  special-
             purpose uses and is supported.

LINEAR

      A linear array simply catenates the available space on each drive together to form one large virtual drive.
 
      One advantage of this arrangement over the more common RAID0 arrangement is that the array may be reconfigured at
      a later time with an extra drive and so the array is made bigger without disturbing  the  data  that  is  on  the
      array.  However this cannot be done on a live array.
 
      If  a  chunksize  is  given with a LINEAR array, the usable space on each device is rounded down to a multiple of
      this chunksize.

RAID0

      A RAID0 array (which has zero redundancy) is also known as a striped array.  A RAID0 array is configured at  cre-
      ation with a Chunk Size which must be a power of two, and at least 4 kibibytes.
 
      The RAID0 driver assigns the first chunk of the array to the first device, the second chunk to the second device,
      and so on until all drives have been assigned one chunk.  This collection of  chunks  forms  a  stripe.   Further
      chunks are gathered into stripes in the same way which are assigned to the remaining space in the drives.
 
      If  devices  in  the array are not all the same size, then once the smallest device has been exhausted, the RAID0
      driver starts collecting chunks into smaller stripes that only span the drives which still have remaining  space.


RAID1

      A  RAID1 array is also known as a mirrored set (though mirrors tend to provide reflected images, which RAID1 does
      not) or a plex.
 
      Once initialised, each device in a RAID1 array contains exactly the  same  data.   Changes  are  written  to  all
      devices  in  parallel.  Data is read from any one device.  The driver attempts to distribute read requests across
      all devices to maximise performance.
 
      All devices in a RAID1 array should be the same size.  If they are not, then only the amount of  space  available
      on the smallest device is used.  Any extra space on other devices is wasted.

RAID4

      A  RAID4  array  is  like  a  RAID0 array with an extra device for storing parity. This device is the last of the
      active devices in the array. Unlike RAID0, RAID4 also requires that all stripes span all drives, so  extra  space
      on devices that are larger than the smallest is wasted.
 
      When any block in a RAID4 array is modified the parity block for that stripe (i.e. the block in the parity device
      at the same device offset as the stripe) is also modified so that the parity block always contains  the  "parity"
      for  the  whole  stripe.   i.e.  its contents is equivalent to the result of performing an exclusive-or operation
      between all the data blocks in the stripe.
 
      This allows the array to continue to function if one device fails.  The data that was on that device can be  cal-
      culated as needed from the parity block and the other data blocks.

RAID5

      RAID5  is very similar to RAID4.  The difference is that the parity blocks for each stripe, instead of being on a
      single device, are distributed across all devices.  This allows more parallelism when writing  as  two  different
      block updates will quite possibly affect parity blocks on different devices so there is less contention.
 
      This also allows more parallelism when reading as read requests are distributed over all the devices in the array
      instead of all but one.

RAID6

      RAID6 is similar to RAID5, but can handle the loss of  any  two  devices  without  data  loss.   Accordingly,  it
      requires N+2 drives to store N drives worth of data.
 
      The  performance for RAID6 is slightly lower but comparable to RAID5 in normal mode and single disk failure mode.
      It is very slow in dual disk failure mode, however.

RAID10

      RAID10 provides a combination of RAID1 and RAID0, and sometimes known as RAID1+0.  Every datablock is  duplicated
      some number of times, and the resulting collection of datablocks are distributed over multiple drives.
 
      When  configuring  a  RAID10  array it is necessary to specify the number of replicas of each data block that are
      required (this will normally be 2) and whether the replicas should be 'near', 'offset' or 'far'.  (Note that  the
      'offset' layout is only available from 2.6.18).
 
      When  'near'  replicas  are  chosen,  the  multiple copies of a given chunk are laid out consecutively across the
      stripes of the array, so the two copies of a datablock will likely be at the same offset on two adjacent devices.
 
      When  'far' replicas are chosen, the multiple copies of a given chunk are laid out quite distant from each other.
      The first copy of all data blocks will be striped across the early part of all drives in RAID0 fashion, and  then
      the next copy of all blocks will be striped across a later section of all drives, always ensuring that all copies
      of any given block are on different drives.
 
      The 'far' arrangement can give sequential read performance equal to that of a RAID0 array, but  at  the  cost  of
      degraded write performance.
 
      When 'offset' replicas are chosen, the multiple copies of a given chunk are laid out on consecutive drives and at
      consecutive offsets.  Effectively each stripe is duplicated and the copies  are  offset  by  one  device.    This
      should  give  similar  read  characteristics to 'far' if a suitably large chunk size is used, but without as much
      seeking for writes.
 
      It should be noted that the number of devices in a RAID10 array need not be a multiple of the number  of  replica
      of each data block, those there must be at least as many devices as replicas.
 
      If,  for  example, an array is created with 5 devices and 2 replicas, then space equivalent to 2.5 of the devices
      will be available, and every block will be stored on two different devices.
 
      Finally, it is possible to have an array with both 'near' and 'far' copies.  If and array is  configured  with  2
      near  copies  and  2 far copies, then there will be a total of 4 copies of each block, each on a different drive.
      This is an artifact of the implementation and is unlikely to be of real value.

MUTIPATH

      MULTIPATH is not really a RAID at all as there is only one real device in a MULTIPATH md  array.   However  there
      are multiple access points (paths) to this device, and one of these paths might fail, so there are some similari-
      ties.
 
      A MULTIPATH array is composed of a number of logically different devices, often fibre  channel  interfaces,  that
      all  refer the the same real device. If one of these interfaces fails (e.g. due to cable problems), the multipath
      driver will attempt to redirect requests to another interface.

FAULTY

      The FAULTY md module is provided for testing purposes.  A faulty array has exactly one component  device  and  is
      normally assembled without a superblock, so the md array created provides direct access to all of the data in the
      component device.
 
      The FAULTY module may be requested to simulate faults to allow testing of other  md  levels  or  of  filesystems.
      Faults can be chosen to trigger on read requests or write requests, and can be transient (a subsequent read/write
      at the address will probably succeed) or persistent (subsequent read/write of the same address will fail).   Fur-
      ther, read faults can be "fixable" meaning that they persist until a write request at the same address.
 
      Fault  types can be requested with a period.  In this case the fault will recur repeatedly after the given number
      of requests of the relevant type.  For example if persistent read faults have a period of 100, then  every  100th
      read  request  would  generate  a fault, and the faulty sector would be recorded so that subsequent reads on that
      sector would also fail.
 
      There is a limit to the number of faulty sectors that are remembered.   Faults  generated  after  this  limit  is
      exhausted are treated as transient.
 
      The list of faulty sectors can be flushed, and the active list of failure modes can be cleared.

UNCLEAN SHUTDOWN

      When  changes  are  made to a RAID1, RAID4, RAID5, RAID6, or RAID10 array there is a possibility of inconsistency
      for short periods of time as each update requires are least two block to be written  to  different  devices,  and
      these  writes  probably wont happen at exactly the same time.  Thus if a system with one of these arrays is shut-
      down in the middle of a write operation (e.g. due to power failure), the array may not be consistent.
 
      To handle this situation, the md driver marks an array as "dirty" before writing any data to it, and marks it  as
      "clean"  when  the  array  is  being  disabled, e.g. at shutdown.  If the md driver finds an array to be dirty at
      startup, it proceeds to correct any possibly inconsistency.  For RAID1, this involves copying the contents of the
      first  drive  onto  all other drives.  For RAID4, RAID5 and RAID6 this involves recalculating the parity for each
      stripe and making sure that the parity block has the correct data.  For RAID10 it involves  copying  one  of  the
      replicas of each block onto all the others.  This process, known as "resynchronising" or "resync" is performed in
      the background.  The array can still be used, though possibly with reduced performance.
 
      If a RAID4, RAID5 or RAID6 array is degraded (missing at least one drive) when it is restarted after  an  unclean
      shutdown, it cannot recalculate parity, and so it is possible that data might be undetectably corrupted.  The 2.4
      md driver does not alert the operator to this condition.  The 2.6 md driver will fail to start an array  in  this
      condition without manual intervention, though this behaviour can be over-ridden by a kernel parameter.

RECOVERY

      If  the  md driver detects a write error on a device in a RAID1, RAID4, RAID5, RAID6, or RAID10 array, it immedi-
      ately disables that device (marking it as faulty) and continues operation on the remaining devices.  If there  is
      a  spare  drive,  the  driver  will  start recreating on one of the spare drives the data what was on that failed
      drive, either by copying a working drive in a RAID1 configuration, or by doing calculations with the parity block
      on RAID4, RAID5 or RAID6, or by finding a copying originals for RAID10.
 
      In kernels prior to about 2.6.15, a read error would cause the same effect as a write error.  In later kernels, a
      read-error will instead cause md to attempt a recovery by overwriting the bad block. i.e. it will find  the  cor-
      rect data from elsewhere, write it over the block that failed, and then try to read it back again.  If either the
      write or the re-read fail, md will treat the error the same way that a write error is treated and will  fail  the
      whole device.
 
      While this recovery process is happening, the md driver will monitor accesses to the array and will slow down the
      rate of recovery if other activity is happening, so that normal access to the array will not be unduly  affected.
      When  no  other activity is happening, the recovery process proceeds at full speed.  The actual speed targets for
      the two different situations can be controlled by the speed_limit_min and speed_limit_max control files mentioned
      below.

BITMAP WRITE-INTENT LOGGING

      From  Linux  2.6.13,  md  supports  a bitmap based write-intent log.  If configured, the bitmap is used to record
      which blocks of the array may be out of sync.  Before any write request is honoured, md will make sure  that  the
      corresponding  bit  in the log is set.  After a period of time with no writes to an area of the array, the corre-
      sponding bit will be cleared.
 
      This bitmap is used for two optimisations.
 
      Firstly, after an unclear shutdown, the resync process will consult the bitmap and only resync those blocks  that
      correspond to bits in the bitmap that are set.  This can dramatically increase resync time.
 
      Secondly,  when  a  drive fails and is removed from the array, md stops clearing bits in the intent log.  If that
      same drive is re-added to the array, md will notice and will only recover the sections of the drive that are cov-
      ered  by  bits  in the intent log that are set.  This can allow a device to be temporarily removed and reinserted
      without causing an enormous recovery cost.
 
      The intent log can be stored in a file on a separate device, or it can be stored near the superblocks of an array
      which has superblocks.
 
      It is possible to add an intent log or an active array, or remove an intent log if one is present.
 
      In 2.6.13, intent bitmaps are only supported with RAID1.  Other levels with redundancy are supported from 2.6.15.

WRITE-BEHIND

      From Linux 2.6.14, md supports WRITE-BEHIND on RAID1 arrays.
 
      This allows certain devices in the array to be flagged as write-mostly.  MD will only read from such  devices  if
      there is no other option.
 
      If a write-intent bitmap is also provided, write requests to write-mostly devices will be treated as write-behind
      requests and md will not wait for writes to those requests to complete before reporting the write as complete  to
      the filesystem.
 
      This  allows  for a RAID1 with WRITE-BEHIND to be used to mirror data over a slow link to a remove computer (pro-
      viding the link isn't too slow).  The extra latency of the remote link will not slow down normal operations,  but
      the remote system will still have a reasonably up-to-date copy of all data.

RESTRIPING

      Restriping,  also  known as Reshaping, is the processes of re-arranging the data stored in each stripe into a new
      layout.  This might involve changing the number of devices in the array (so the stripes are wider)  changing  the
      chunk  size (so stripes are deeper or shallower), or changing the arrangement of data and parity, possibly chang-
      ing the raid level (e.g. 1 to 5 or 5 to 6).
 
      As of Linux 2.6.17, md can reshape a raid5 array to have more devices.  Other possibilities may follow in  future
      kernels.
 
      During  any  stripe  process  there is a 'critical section' during which live data is being over-written on disk.
      For the operation of increasing the number of drives in a raid5, this  critical  section  covers  the  first  few
      stripes  (the  number  being  the  product of the old and new number of devices).  After this critical section is
      passed, data is only written to areas of the array which no longer hold live data - the  live  data  has  already
      been located away.
 
      md  is not able to ensure data preservation if there is a crash (e.g. power failure) during the critical section.
      If md is asked to start an array which failed during a critical section of restriping, it will fail to start  the
      array.
 
      To deal with this possibility, a user-space program must
 
      ·   Disable writes to that section of the array (using the sysfs interface),
 
      ·   Take a copy of the data somewhere (i.e. make a backup)
 
      ·   Allow the process to continue and invalidate the backup and restore write access once the critical section is
          passed, and
 
      ·   Provide for restoring the critical data before restarting the array after a system crash.
 
      mdadm version 2.4 and later will do this for growing a RAID5  array.
 
      For operations that do not change the size of the array, like simply increasing chunk size, or  converting  RAID5
      to  RAID6  with one extra device, the entire process is the critical section. In this case the restripe will need
      to progress in stages as a section is suspended, backed up, restriped, and released.   This  is  not  yet  imple-
      mented.

SYSFS INTERFACE

      All  block devices appear as a directory in sysfs (usually mounted at /sys).  For MD devices, this directory will
      contain a subdirectory called md which contains various files for  providing  access  to  information  about  the
      array.
 
      This  interface  is  documented  more fully in the file Documentation/md.txt which is distributed with the kernel
      sources.  That file should be consulted for full documentation.  The following are just a selection of  attribute
      files that are available.
 
      md/sync_speed_min
             This value, if set, overrides the system-wide setting in /proc/sys/dev/raid/speed_limit_min for this array
             only.  Writing the value system to this file cause the system-wide setting to have effect.
 
      md/sync_speed_max
             This is the partner of md/sync_speed_min and overrides /proc/sys/dev/raid/spool_limit_max described below.
 
      md/sync_action
             This can be used to monitor and control the resync/recovery process of MD.  In particular, writing "check"
             here will cause the array to read all data block and check that they are consistent (e.g. parity  is  cor-
             rect, or all mirror replicas are the same).  Any discrepancies found are NOT corrected.
 
             A count of problems found will be stored in md/mismatch_count.
 
             Alternately,  "repair" can be written which will cause the same check to be performed, but any errors will
             be corrected.
 
             Finally, "idle" can be written to stop the check/repair process.
 
      md/stripe_cache_size
             This is only available on RAID5 and RAID6.  It records the size (in pages per device) of the  stripe cache
             which is used for synchronising all read and write operations to the array.  The default is 128.  Increas-
             ing this number can increase performance in some situations, at some cost in system memory.


KERNEL PARAMETERS

      The md driver recognised several different kernel parameters.
 
      raid=noautodetect
             This will disable the normal detection of md arrays that happens at boot time.  If a drive is  partitioned
             with MS-DOS style partitions, then if any of the 4 main partitions has a partition type of 0xFD, then that
             partition will normally be inspected to see if it is part of an MD array,  and  if  any  full  arrays  are
             found, they are started.  This kernel parameter disables this behaviour.
 
      raid=partitionable
 
      raid=part
             These  are  available  in 2.6 and later kernels only.  They indicate that autodetected MD arrays should be
             created as partitionable arrays, with a different major device number to the original non-partitionable md
             arrays.  The device number is listed as mdp in /proc/devices.
 
      md_mod.start_ro=1
             This  tells  md  to  start all arrays in read-only mode.  This is a soft read-only that will automatically
             switch to read-write on the first write request.  However until that write request, nothing is written  to
             any device by md, and in particular, no resync or recovery operation is started.
 
      md_mod.start_dirty_degraded=1
             As mentioned above, md will not normally start a RAID4, RAID5, or RAID6 that is both dirty and degraded as
             this situation can imply hidden data loss.  This can be awkward if the root filesystem is affected.  Using
             the module parameter allows such arrays to be started at boot time.  It should be understood that there is
             a real (though small) risk of data corruption in this situation.
 
      md=n,dev,dev,...
 
      md=dn,dev,dev,...
             This tells the md driver to assemble /dev/md n from the listed devices.  It is only necessary to start the
             device holding the root filesystem this way.  Other arrays are best started once the system is booted.
 
             In  2.6  kernels,  the  d immediately after the = indicates that a partitionable device (e.g.  /dev/md/d0)
             should be created rather than the original non-partitionable device.
 
      md=n,l,c,i,dev...
             This tells the md driver to assemble a legacy RAID0 or LINEAR array without a superblock.  n gives the  md
             device  number,  l gives the level, 0 for RAID0 or -1 for LINEAR, c gives the chunk size as a base-2 loga-
             rithm offset by twelve, so 0 means 4K, 1 means 8K.  i is ignored (legacy support).

FILES

      /proc/mdstat
             Contains information about the status of currently running array.
 
      /proc/sys/dev/raid/speed_limit_min
             A readable and writable file that reflects the current goal  rebuild  speed  for  times  when  non-rebuild
             activity  is  current  on an array.  The speed is in Kibibytes per second, and is a per-device rate, not a
             per-array rate (which means that an array with more disc will shuffle more data for a given speed).    The
             default is 100.
 
      /proc/sys/dev/raid/speed_limit_max
             A  readable  and  writable file that reflects the current goal rebuild speed for times when no non-rebuild
             activity is current on an array.  The default is 100,000.

RELATED

      mdadm(8), mkraid(8).

CATEGORY

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