6:battlestar

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      battlestar - a tropical adventure game
      
      battlestar [-r] [saved-file]

BATTLESTAR(6) BSD Games Manual BATTLESTAR(6)

Contents

DESCRIPTION

    battlestar is an adventure game in the classic style.  However, it's slightly less of a puzzle and more a game of
    exploration.  There are a few magical words in the game, but on the whole, simple English should suffice to make
    one's desires understandable to the parser.

THE SETTING

    In the days before the darkness came, when battlestars ruled the heavens...
 
          Three He made and gave them to His daughters,
          Beautiful nymphs, the goddesses of the waters.
          One to bring good luck and simple feats of wonder,
          Two to wash the lands and churn the waves asunder,
          Three to rule the world and purge the skies with thunder.
 
    In those times great wizards were known and their powers were beyond belief.  They could take any object from thin
    air, and, uttering the word `su' could disappear.
 
    In those times men were known for their lust of gold and desire to wear fine weapons.  Swords and coats of mail
    were fashioned that could withstand a laser blast.
 
    But when the darkness fell, the rightful reigns were toppled.  Swords and helms and heads of state went rolling
    across the grass.  The entire fleet of battlestars was reduced to a single ship.

SAMPLE COMMANDS

          take    ---     take an object
          drop    ---     drop an object
 
          wear    ---     wear an object you are holding
          draw    ---     carry an object you are wearing
 
          puton   ---     take an object and wear it
          take off --     draw an object and drop it
 
          throw  <object> <direction>
 
          !       <shell esc>

IMPLIED OBJECTS

          >-: take watermelon
          watermelon:
          Taken.
          >-: eat
          watermelon:
          Eaten.
          >-: take knife and sword and apple, drop all
          knife:
          Taken.
          broadsword:
          Taken.
          apple:
          Taken.
          knife:
          Dropped.
          broadsword:
          Dropped.
          apple:
          Dropped.
          >-: get
          knife:
          Taken.
 
    Notice that the "shadow" of the next word stays around if you want to take advantage of it.  That is, saying "take
    knife" and then "drop" will drop the knife you just took.

SCORE & INVEN

    The two commands ``score and ``inven will print out your current status in the game.

SAVING A GAME

    The command ``save will save your game in a file called .Bstar in your home directory by default.  You can
    recover a saved game by using the -r option when you start up the game, or by giving the name of the saved file as
    an argument.  Save files will be saved to and restored from your home directory unless a path is specified - i.e.,
    ``battlestar -r savedgame will look for savedgame in your home directory, but ``battlestar -r ./savedgame will
    look in the current directory.  ``battlestar -r will look for the default file, .Bstar in your home directory.

DIRECTIONS

    The compass directions N, S, E, and W can be used if you have a compass.  If you don't have a compass, you'll have
    to say R, L, A, or B, which stand for Right, Left, Ahead, and Back.  Directions printed in room descriptions are
    always printed in R, L, A, & B relative directions.

HISTORY

    I wrote Battlestar in 1979 in order to experiment with the niceties of the C Language.  Most interesting things
    that happen in the game are hardwired into the code, so don't send me any hate mail about it!  Instead, enjoy art
    for art's sake!

INSPIRATION & ASSISTANCE

    Chris Guthrie
    Peter Da Silva
    Kevin Brown
    Edward Wang
    Ken Arnold & Company

BUGS

    Countless.

FAN MAIL

    Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa, riggle.pa@xerox.arpa.

BSD September 7, 2000 BSD

CATEGORY

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