6:gomoku
From Linux Man Pages
gomoku - game of 5 in a row
gomoku [-bcdu] [-D debugfile] [inputfile]
GOMOKU(6) BSD Games Manual GOMOKU(6)
DESCRIPTION
gomoku is a two player game were the object is to get 5 in a row horizontally, vertically or diagonally on a 19 by
19 grid. By convention, black always moves first. With no arguments, gomoku will display a playing board and
prompt for moves from the user. Valid moves are a letter for the column and a number for the row of an empty board
location. Entering ``quit" or ``resign" will end the game. You can save the current state of the game by entering
``save" and supplying a file name when prompted. The optional file inputfile can be used to restore a saved game.
The options are:
-b This option sets background mode. Input moves are read from standard input, the computer picks a move, and
prints it to standard output. The first input line should be either ``black" or ``white" to specify whether
gomoku has the first move or not respectively. This option was intended for game tournaments where a ref-
eree program handles the board display and pits one program against another.
-c Computer verses computer. gomoku will play a game against itself. This is mostly used for testing.
-d Print debugging information. Repeating this option more than once yields more detailed information.
-D debugfile
Print the debug information to debugfile instead of to the standard output.
-u User verses user. This is mostly used for testing.
ACKNOWLEDGEMENTS
The board display routines were based on the goref program written by Peter Langston.
BSD August 4, 1994 BSD